Cliffs

Cliffs

(raw in-world shot, only resized)

Alex Bader, owner, and designer of Studio Skye is spoiling us with a brand new set of cliffs. I had the good fortune to be given a few to toy around with and oh boy.

Let’s ignore my status as a noob when it comes to working with items like this and focus on the important stuff.

The cliffs are shaped more angular,  yet completely natural, something that yours truly loves. They have sharp, bold, fierce shapes that almost without effort mesh together. I think that the possibilities to create soring cliff-scapes (is that even a word?) will be really almost endless. Due to their form, and the way you can easily match them with other cliffs and rocks from Studio Skye, your own fantasy will be the limit.

They will not only serve those who love to create life-like landscapes but also those who build fantasy worlds will be pleasantly surprised I think.

I can imagine you looking at the picture above and think ‘yeah right, ramble on toots, that doesn’t look impressive at all’ and you would be right. It does not. The set up I made is suitable for my build, and as always I have spent more time licking textures then trying to create a landscape.

The back of the bigger sized cliffs are flat, and there are a few cliff tops that are flat. This makes them not only perfect to cover up coastal area’s or use as ground cover, but they can easily be used to make your own sim-surround. For those who are in the homestead rental business, I can only imagine these puppies are a welcome new addition to create parcel borders.

I can not say much yet about the final land impact but so far it looks like this release will be a winner in that department too.

The textures are amazing. I often say that about textures but let’s be honest. In the wonderful world that is SL, textures are extremely important. Sadly there are still tons of new releases coming out with overstretched and generally badly made textures. But I digress.

Textures. They are bloody awesome. They hold up under the harshest light I could throw at them. I am very chuffed with the coloring as well.

Any and all other information and news on when and where they will be released, please check out Alex Bader’s Flickr page.  If you wish to see the prototypes in all their glory in-world hop over to Neist Point.

Toodles.